Before the next shift
An operations manager can explore disruptions and staffing choices before moving people on the floor. The layout explains why a longer route changes picking work.
For a distributor, a late shipment is rarely one problem. Orders, walking routes, people, packing queues, and dock availability interact. This working example makes those dependencies visible.
A distributor needs to clear its order wave before the 45-minute shipping cutoff. Close an aisle, delay a dock, then rebalance the team—and see the consequences across the floor.
Interactive company scenario · synthetic orders
A transparent scheduling model, not a client result.
Loading the 3D floor… Automatic motion is off.
Calculating the first order wave…
All orders are available at minute zero; each visits one synthetic shelf location. Shortest grid paths use 1.5 m cells at 38 m/min, plus 1.1 minutes to pick. Packing takes 0.8–1.16 minutes per order; dispatch adds 0.4 minutes transfer and 0.65 minutes dock service. Workers are pooled within picking and packing. Walking distance is one-way; return walks, congestion, stockouts, shift breaks, SKU complexity, and vehicle loading capacity are excluded. Rebalancing searches worker splits; it does not solve a full warehouse optimization problem. Moving parcels illustrate routes, not a real-time event replay.
An operations manager can explore disruptions and staffing choices before moving people on the floor. The layout explains why a longer route changes picking work.
Warehouse staff, planners, and leadership can discuss the same racks, paths, and queues. Separating the systems reveals their structure; bringing them together shows the whole flow.
This example uses synthetic orders. A company version would need its actual floor plan, SKU locations, shift rules, service times, and validated operating data before its outputs could guide a shift.